Only perform modelview transform on tangent and binormal when vertex shader is in local space #12831
Job | Run time |
---|---|
43s | |
6m 25s | |
7m 48s | |
20m 53s | |
5m 58s | |
10m 59s | |
4m 45s | |
12m 46s | |
3m 40s | |
5m 46s | |
5m 6s | |
5m 26s | |
15m 14s | |
10m 50s | |
10m 29s | |
2h 6m 48s |
Job | Run time |
---|---|
43s | |
6m 25s | |
7m 48s | |
20m 53s | |
5m 58s | |
10m 59s | |
4m 45s | |
12m 46s | |
3m 40s | |
5m 46s | |
5m 6s | |
5m 26s | |
15m 14s | |
10m 50s | |
10m 29s | |
2h 6m 48s |