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Fix shader compilation error when enabling texture MSDF and UV1 Triplanar at the same time #25390

Fix shader compilation error when enabling texture MSDF and UV1 Triplanar at the same time

Fix shader compilation error when enabling texture MSDF and UV1 Triplanar at the same time #25390

Triggered via pull request March 15, 2024 04:52
Status Success
Total duration 44m 3s
Artifacts 12

runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
3m 16s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
24m 31s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
27m 24s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
6m 59s
🪲 Godot CPP / Build and test Godot CPP
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2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template Expired
117 MB
godot-api-dump Expired
400 KB
ios-template Expired
35.3 MB
linux-editor-mono Expired
70.2 MB
linux-template-minimal Expired
14.7 MB
linux-template-mono Expired
26.7 MB
macos-editor Expired
46.3 MB
macos-template Expired
20.6 MB
web-nothreads-template Expired
23.9 MB
web-template Expired
23.8 MB
windows-editor Expired
59.1 MB
windows-template Expired
28.4 MB