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Move GridMapEditor to bottom panel
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find another solution to hide/show the transform gizmo (using set_state)

add transform mode, which pass event to the 3d editor so we can move, rotate, scale

fix the selection_level_instance not applying transform from the node

correct the rotation of the selection after duplicating or moving a block

fix giant cube on start up

remove few unnecessary lines of code

re-introduce clear rotation in the setting/tool menu

added icons and change the size_slider with zoom_widget

make the paint and select tool work

start adding tools in toolbar

make the selection cursor

but there is a bug with the Q and E shortcuts

fix cursor not updating when button toggled

when button are part of a group, they send the signal `toggled` rather than `pressed`
we also made sure that the transform is updated correctly after the cursor update

add cursors

update cursors and move more actions to toolbar

add clear and change fill shortcut

Apply suggestions from code review

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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Nodragem and AThousandShips committed Nov 9, 2024
1 parent 87318a2 commit 3897e81
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