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Merge pull request #63744 from KoBeWi/shader_spaghetti
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Refactor toggling script list
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akien-mga committed Aug 28, 2024
2 parents e439154 + b4c92db commit 3bc84c2
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Showing 7 changed files with 33 additions and 14 deletions.
15 changes: 9 additions & 6 deletions editor/code_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1548,7 +1548,8 @@ void CodeTextEditor::_set_show_warnings_panel(bool p_show) {
}

void CodeTextEditor::_toggle_scripts_pressed() {
ScriptEditor::get_singleton()->toggle_scripts_panel();
ERR_FAIL_NULL(toggle_scripts_list);
toggle_scripts_list->set_visible(!toggle_scripts_list->is_visible());
update_toggle_scripts_button();
}

Expand Down Expand Up @@ -1723,16 +1724,18 @@ void CodeTextEditor::set_code_complete_func(CodeTextEditorCodeCompleteFunc p_cod
code_complete_ud = p_ud;
}

void CodeTextEditor::set_toggle_list_control(Control *p_control) {
toggle_scripts_list = p_control;
}

void CodeTextEditor::show_toggle_scripts_button() {
toggle_scripts_button->show();
}

void CodeTextEditor::update_toggle_scripts_button() {
if (is_layout_rtl()) {
toggle_scripts_button->set_icon(get_editor_theme_icon(ScriptEditor::get_singleton()->is_scripts_panel_toggled() ? SNAME("Forward") : SNAME("Back")));
} else {
toggle_scripts_button->set_icon(get_editor_theme_icon(ScriptEditor::get_singleton()->is_scripts_panel_toggled() ? SNAME("Back") : SNAME("Forward")));
}
ERR_FAIL_NULL(toggle_scripts_list);
bool forward = toggle_scripts_list->is_visible() == is_layout_rtl();
toggle_scripts_button->set_icon(get_editor_theme_icon(forward ? SNAME("Forward") : SNAME("Back")));
toggle_scripts_button->set_tooltip_text(vformat("%s (%s)", TTR("Toggle Scripts Panel"), ED_GET_SHORTCUT("script_editor/toggle_scripts_panel")->get_as_text()));
}

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2 changes: 2 additions & 0 deletions editor/code_editor.h
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,7 @@ class CodeTextEditor : public VBoxContainer {
HBoxContainer *status_bar = nullptr;

Button *toggle_scripts_button = nullptr;
Control *toggle_scripts_list = nullptr;
Button *error_button = nullptr;
Button *warning_button = nullptr;

Expand Down Expand Up @@ -285,6 +286,7 @@ class CodeTextEditor : public VBoxContainer {

void validate_script();

void set_toggle_list_control(Control *p_control);
void show_toggle_scripts_button();
void update_toggle_scripts_button();

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1 change: 1 addition & 0 deletions editor/plugins/script_text_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2373,6 +2373,7 @@ void ScriptTextEditor::_enable_code_editor() {

ScriptTextEditor::ScriptTextEditor() {
code_editor = memnew(CodeTextEditor);
code_editor->set_toggle_list_control(ScriptEditor::get_singleton()->get_left_list_split());
code_editor->add_theme_constant_override("separation", 2);
code_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
code_editor->set_code_complete_func(_code_complete_scripts, this);
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24 changes: 16 additions & 8 deletions editor/plugins/shader_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -149,7 +149,9 @@ void ShaderEditorPlugin::edit(Object *p_object) {
}
}
es.shader_inc = Ref<ShaderInclude>(si);
es.shader_editor = memnew(TextShaderEditor);
TextShaderEditor *text_shader = memnew(TextShaderEditor);
text_shader->get_code_editor()->set_toggle_list_control(left_panel);
es.shader_editor = text_shader;
es.shader_editor->edit_shader_include(si);
shader_tabs->add_child(es.shader_editor);
} else {
Expand All @@ -166,7 +168,9 @@ void ShaderEditorPlugin::edit(Object *p_object) {
if (vs.is_valid()) {
es.shader_editor = memnew(VisualShaderEditor);
} else {
es.shader_editor = memnew(TextShaderEditor);
TextShaderEditor *text_shader = memnew(TextShaderEditor);
text_shader->get_code_editor()->set_toggle_list_control(left_panel);
es.shader_editor = text_shader;
}
shader_tabs->add_child(es.shader_editor);
es.shader_editor->edit_shader(es.shader);
Expand Down Expand Up @@ -434,6 +438,10 @@ void ShaderEditorPlugin::_close_shader(int p_index) {
edited_shaders.remove_at(p_index);
_update_shader_list();
EditorUndoRedoManager::get_singleton()->clear_history(); // To prevent undo on deleted graphs.

if (shader_tabs->get_tab_count() == 0) {
left_panel->show(); // Make sure the panel is visible, because it can't be toggled without open shaders.
}
}

void ShaderEditorPlugin::_close_builtin_shaders_from_scene(const String &p_scene) {
Expand Down Expand Up @@ -768,10 +776,10 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
Ref<Shortcut> make_floating_shortcut = ED_SHORTCUT_AND_COMMAND("shader_editor/make_floating", TTR("Make Floating"));
window_wrapper->set_wrapped_control(main_split, make_floating_shortcut);

VBoxContainer *vb = memnew(VBoxContainer);
left_panel = memnew(VBoxContainer);

HBoxContainer *menu_hb = memnew(HBoxContainer);
vb->add_child(menu_hb);
left_panel->add_child(menu_hb);
file_menu = memnew(MenuButton);
file_menu->set_text(TTR("File"));
file_menu->set_shortcut_context(main_split);
Expand Down Expand Up @@ -803,14 +811,14 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
shader_list = memnew(ItemList);
shader_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vb->add_child(shader_list);
left_panel->add_child(shader_list);
shader_list->connect(SceneStringName(item_selected), callable_mp(this, &ShaderEditorPlugin::_shader_selected));
shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked));
shader_list->set_allow_rmb_select(true);
SET_DRAG_FORWARDING_GCD(shader_list, ShaderEditorPlugin);

main_split->add_child(vb);
vb->set_custom_minimum_size(Size2(200, 300) * EDSCALE);
main_split->add_child(left_panel);
left_panel->set_custom_minimum_size(Size2(200, 300) * EDSCALE);

shader_tabs = memnew(TabContainer);
shader_tabs->set_tabs_visible(false);
Expand All @@ -823,7 +831,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
button = EditorNode::get_bottom_panel()->add_item(TTR("Shader Editor"), window_wrapper, ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_shader_editor_bottom_panel", TTR("Toggle Shader Editor Bottom Panel"), KeyModifierMask::ALT | Key::S));

shader_create_dialog = memnew(ShaderCreateDialog);
vb->add_child(shader_create_dialog);
main_split->add_child(shader_create_dialog);
shader_create_dialog->connect("shader_created", callable_mp(this, &ShaderEditorPlugin::_shader_created));
shader_create_dialog->connect("shader_include_created", callable_mp(this, &ShaderEditorPlugin::_shader_include_created));
}
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2 changes: 2 additions & 0 deletions editor/plugins/shader_editor_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,7 @@ class ShaderCreateDialog;
class ShaderEditor;
class TabContainer;
class TextShaderEditor;
class VBoxContainer;
class VisualShaderEditor;
class WindowWrapper;

Expand Down Expand Up @@ -82,6 +83,7 @@ class ShaderEditorPlugin : public EditorPlugin {
};

HSplitContainer *main_split = nullptr;
VBoxContainer *left_panel = nullptr;
ItemList *shader_list = nullptr;
TabContainer *shader_tabs = nullptr;

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2 changes: 2 additions & 0 deletions editor/plugins/text_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/split_container.h"

void TextEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) {
ERR_FAIL_COND(p_highlighter.is_null());
Expand Down Expand Up @@ -606,6 +607,7 @@ TextEditor::TextEditor() {
code_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
code_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
code_editor->show_toggle_scripts_button();
code_editor->set_toggle_list_control(ScriptEditor::get_singleton()->get_left_list_split());

update_settings();

Expand Down
1 change: 1 addition & 0 deletions editor/plugins/text_shader_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1256,4 +1256,5 @@ TextShaderEditor::TextShaderEditor() {
add_child(disk_changed);

_editor_settings_changed();
code_editor->show_toggle_scripts_button(); // TODO: Disabled for now, because it doesn't work properly.
}

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