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Merge pull request #88614 from ramadm/test-camera-2d
Add unit tests for Camera2D
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/**************************************************************************/ | ||
/* test_camera_2d.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef TEST_CAMERA_2D_H | ||
#define TEST_CAMERA_2D_H | ||
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#include "scene/2d/camera_2d.h" | ||
#include "scene/main/viewport.h" | ||
#include "scene/main/window.h" | ||
#include "tests/test_macros.h" | ||
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namespace TestCamera2D { | ||
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TEST_CASE("[SceneTree][Camera2D] Getters and setters") { | ||
Camera2D *test_camera = memnew(Camera2D); | ||
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SUBCASE("AnchorMode") { | ||
test_camera->set_anchor_mode(Camera2D::AnchorMode::ANCHOR_MODE_FIXED_TOP_LEFT); | ||
CHECK(test_camera->get_anchor_mode() == Camera2D::AnchorMode::ANCHOR_MODE_FIXED_TOP_LEFT); | ||
test_camera->set_anchor_mode(Camera2D::AnchorMode::ANCHOR_MODE_DRAG_CENTER); | ||
CHECK(test_camera->get_anchor_mode() == Camera2D::AnchorMode::ANCHOR_MODE_DRAG_CENTER); | ||
} | ||
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SUBCASE("ProcessCallback") { | ||
test_camera->set_process_callback(Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_PHYSICS); | ||
CHECK(test_camera->get_process_callback() == Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_PHYSICS); | ||
test_camera->set_process_callback(Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_IDLE); | ||
CHECK(test_camera->get_process_callback() == Camera2D::Camera2DProcessCallback::CAMERA2D_PROCESS_IDLE); | ||
} | ||
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SUBCASE("Drag") { | ||
constexpr float drag_left_margin = 0.8f; | ||
constexpr float drag_top_margin = 0.8f; | ||
constexpr float drag_right_margin = 0.8f; | ||
constexpr float drag_bottom_margin = 0.8f; | ||
constexpr float drag_horizontal_offset1 = 0.5f; | ||
constexpr float drag_horizontal_offset2 = -0.5f; | ||
constexpr float drag_vertical_offset1 = 0.5f; | ||
constexpr float drag_vertical_offset2 = -0.5f; | ||
test_camera->set_drag_margin(SIDE_LEFT, drag_left_margin); | ||
CHECK(test_camera->get_drag_margin(SIDE_LEFT) == drag_left_margin); | ||
test_camera->set_drag_margin(SIDE_TOP, drag_top_margin); | ||
CHECK(test_camera->get_drag_margin(SIDE_TOP) == drag_top_margin); | ||
test_camera->set_drag_margin(SIDE_RIGHT, drag_right_margin); | ||
CHECK(test_camera->get_drag_margin(SIDE_RIGHT) == drag_right_margin); | ||
test_camera->set_drag_margin(SIDE_BOTTOM, drag_bottom_margin); | ||
CHECK(test_camera->get_drag_margin(SIDE_BOTTOM) == drag_bottom_margin); | ||
test_camera->set_drag_horizontal_enabled(true); | ||
CHECK(test_camera->is_drag_horizontal_enabled()); | ||
test_camera->set_drag_horizontal_enabled(false); | ||
CHECK_FALSE(test_camera->is_drag_horizontal_enabled()); | ||
test_camera->set_drag_horizontal_offset(drag_horizontal_offset1); | ||
CHECK(test_camera->get_drag_horizontal_offset() == drag_horizontal_offset1); | ||
test_camera->set_drag_horizontal_offset(drag_horizontal_offset2); | ||
CHECK(test_camera->get_drag_horizontal_offset() == drag_horizontal_offset2); | ||
test_camera->set_drag_vertical_enabled(true); | ||
CHECK(test_camera->is_drag_vertical_enabled()); | ||
test_camera->set_drag_vertical_enabled(false); | ||
CHECK_FALSE(test_camera->is_drag_vertical_enabled()); | ||
test_camera->set_drag_vertical_offset(drag_vertical_offset1); | ||
CHECK(test_camera->get_drag_vertical_offset() == drag_vertical_offset1); | ||
test_camera->set_drag_vertical_offset(drag_vertical_offset2); | ||
CHECK(test_camera->get_drag_vertical_offset() == drag_vertical_offset2); | ||
} | ||
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SUBCASE("Drawing") { | ||
test_camera->set_margin_drawing_enabled(true); | ||
CHECK(test_camera->is_margin_drawing_enabled()); | ||
test_camera->set_margin_drawing_enabled(false); | ||
CHECK_FALSE(test_camera->is_margin_drawing_enabled()); | ||
test_camera->set_limit_drawing_enabled(true); | ||
CHECK(test_camera->is_limit_drawing_enabled()); | ||
test_camera->set_limit_drawing_enabled(false); | ||
CHECK_FALSE(test_camera->is_limit_drawing_enabled()); | ||
test_camera->set_screen_drawing_enabled(true); | ||
CHECK(test_camera->is_screen_drawing_enabled()); | ||
test_camera->set_screen_drawing_enabled(false); | ||
CHECK_FALSE(test_camera->is_screen_drawing_enabled()); | ||
} | ||
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SUBCASE("Enabled") { | ||
test_camera->set_enabled(true); | ||
CHECK(test_camera->is_enabled()); | ||
test_camera->set_enabled(false); | ||
CHECK_FALSE(test_camera->is_enabled()); | ||
} | ||
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SUBCASE("Rotation") { | ||
constexpr float rotation_smoothing_speed = 20.0f; | ||
test_camera->set_ignore_rotation(true); | ||
CHECK(test_camera->is_ignoring_rotation()); | ||
test_camera->set_ignore_rotation(false); | ||
CHECK_FALSE(test_camera->is_ignoring_rotation()); | ||
test_camera->set_rotation_smoothing_enabled(true); | ||
CHECK(test_camera->is_rotation_smoothing_enabled()); | ||
test_camera->set_rotation_smoothing_speed(rotation_smoothing_speed); | ||
CHECK(test_camera->get_rotation_smoothing_speed() == rotation_smoothing_speed); | ||
} | ||
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SUBCASE("Zoom") { | ||
const Vector2 zoom = Vector2(4, 4); | ||
test_camera->set_zoom(zoom); | ||
CHECK(test_camera->get_zoom() == zoom); | ||
} | ||
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SUBCASE("Offset") { | ||
const Vector2 offset = Vector2(100, 100); | ||
test_camera->set_offset(offset); | ||
CHECK(test_camera->get_offset() == offset); | ||
} | ||
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SUBCASE("Limit") { | ||
constexpr int limit_left = 100; | ||
constexpr int limit_top = 100; | ||
constexpr int limit_right = 100; | ||
constexpr int limit_bottom = 100; | ||
test_camera->set_limit_smoothing_enabled(true); | ||
CHECK(test_camera->is_limit_smoothing_enabled()); | ||
test_camera->set_limit_smoothing_enabled(false); | ||
CHECK_FALSE(test_camera->is_limit_smoothing_enabled()); | ||
test_camera->set_limit(SIDE_LEFT, limit_left); | ||
CHECK(test_camera->get_limit(SIDE_LEFT) == limit_left); | ||
test_camera->set_limit(SIDE_TOP, limit_top); | ||
CHECK(test_camera->get_limit(SIDE_TOP) == limit_top); | ||
test_camera->set_limit(SIDE_RIGHT, limit_right); | ||
CHECK(test_camera->get_limit(SIDE_RIGHT) == limit_right); | ||
test_camera->set_limit(SIDE_BOTTOM, limit_bottom); | ||
CHECK(test_camera->get_limit(SIDE_BOTTOM) == limit_bottom); | ||
} | ||
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SUBCASE("Position") { | ||
constexpr float smoothing_speed = 20.0f; | ||
test_camera->set_position_smoothing_enabled(true); | ||
CHECK(test_camera->is_position_smoothing_enabled()); | ||
test_camera->set_position_smoothing_speed(smoothing_speed); | ||
CHECK(test_camera->get_position_smoothing_speed() == smoothing_speed); | ||
} | ||
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memdelete(test_camera); | ||
} | ||
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TEST_CASE("[SceneTree][Camera2D] Camera positioning") { | ||
SubViewport *mock_viewport = memnew(SubViewport); | ||
Camera2D *test_camera = memnew(Camera2D); | ||
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mock_viewport->set_size(Vector2(400, 200)); | ||
SceneTree::get_singleton()->get_root()->add_child(mock_viewport); | ||
mock_viewport->add_child(test_camera); | ||
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SUBCASE("Anchor mode") { | ||
test_camera->set_anchor_mode(Camera2D::ANCHOR_MODE_DRAG_CENTER); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
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test_camera->set_anchor_mode(Camera2D::ANCHOR_MODE_FIXED_TOP_LEFT); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(200, 100))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
} | ||
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SUBCASE("Offset") { | ||
test_camera->set_offset(Vector2(100, 100)); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(100, 100))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
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test_camera->set_offset(Vector2(-100, 300)); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(-100, 300))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
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test_camera->set_offset(Vector2(0, 0)); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
} | ||
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SUBCASE("Limits") { | ||
test_camera->set_limit(SIDE_LEFT, 100); | ||
test_camera->set_limit(SIDE_TOP, 50); | ||
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CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(300, 150))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
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test_camera->set_limit(SIDE_LEFT, 0); | ||
test_camera->set_limit(SIDE_TOP, 0); | ||
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CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(200, 100))); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
} | ||
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SUBCASE("Drag") { | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0))); | ||
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// horizontal | ||
test_camera->set_drag_horizontal_enabled(true); | ||
test_camera->set_drag_margin(SIDE_RIGHT, 0.5); | ||
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test_camera->set_position(Vector2(100, 100)); | ||
test_camera->force_update_scroll(); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 100))); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 100))); | ||
test_camera->set_position(Vector2(101, 101)); | ||
test_camera->force_update_scroll(); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(1, 101))); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(1, 101))); | ||
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// test align | ||
test_camera->set_position(Vector2(0, 0)); | ||
test_camera->align(); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(0, 0))); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(0, 0))); | ||
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// vertical | ||
test_camera->set_drag_vertical_enabled(true); | ||
test_camera->set_drag_horizontal_enabled(false); | ||
test_camera->set_drag_margin(SIDE_TOP, 0.3); | ||
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test_camera->set_position(Vector2(200, -20)); | ||
test_camera->force_update_scroll(); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(200, 0))); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(200, 0))); | ||
test_camera->set_position(Vector2(250, -55)); | ||
test_camera->force_update_scroll(); | ||
CHECK(test_camera->get_camera_position().is_equal_approx(Vector2(250, -25))); | ||
CHECK(test_camera->get_camera_screen_center().is_equal_approx(Vector2(250, -25))); | ||
} | ||
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memdelete(test_camera); | ||
memdelete(mock_viewport); | ||
} | ||
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TEST_CASE("[SceneTree][Camera2D] Transforms") { | ||
SubViewport *mock_viewport = memnew(SubViewport); | ||
Camera2D *test_camera = memnew(Camera2D); | ||
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mock_viewport->set_size(Vector2(400, 200)); | ||
SceneTree::get_singleton()->get_root()->add_child(mock_viewport); | ||
mock_viewport->add_child(test_camera); | ||
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SUBCASE("Default camera") { | ||
Transform2D xform = mock_viewport->get_canvas_transform(); | ||
// x,y are basis vectors, origin = screen center | ||
Transform2D test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
} | ||
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SUBCASE("Zoom") { | ||
test_camera->set_zoom(Vector2(0.5, 2)); | ||
Transform2D xform = mock_viewport->get_canvas_transform(); | ||
Transform2D test_xform = Transform2D(Vector2(0.5, 0), Vector2(0, 2), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
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test_camera->set_zoom(Vector2(10, 10)); | ||
xform = mock_viewport->get_canvas_transform(); | ||
test_xform = Transform2D(Vector2(10, 0), Vector2(0, 10), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
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test_camera->set_zoom(Vector2(1, 1)); | ||
xform = mock_viewport->get_canvas_transform(); | ||
test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
} | ||
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SUBCASE("Rotation") { | ||
test_camera->set_rotation(Math_PI / 2); | ||
Transform2D xform = mock_viewport->get_canvas_transform(); | ||
Transform2D test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
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test_camera->set_ignore_rotation(false); | ||
xform = mock_viewport->get_canvas_transform(); | ||
test_xform = Transform2D(Vector2(0, -1), Vector2(1, 0), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
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test_camera->set_rotation(-1 * Math_PI); | ||
test_camera->force_update_scroll(); | ||
xform = mock_viewport->get_canvas_transform(); | ||
test_xform = Transform2D(Vector2(-1, 0), Vector2(0, -1), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
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test_camera->set_rotation(0); | ||
test_camera->force_update_scroll(); | ||
xform = mock_viewport->get_canvas_transform(); | ||
test_xform = Transform2D(Vector2(1, 0), Vector2(0, 1), Vector2(200, 100)); | ||
CHECK(xform.is_equal_approx(test_xform)); | ||
} | ||
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memdelete(test_camera); | ||
memdelete(mock_viewport); | ||
} | ||
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} // namespace TestCamera2D | ||
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#endif // TEST_CAMERA_2D_H |
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