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Fix errors on pressing autoplay in sprite frames editor
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Chaosus committed May 13, 2024
1 parent 557f63d commit 56026e6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion editor/plugins/sprite_frames_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1733,7 +1733,7 @@ void SpriteFramesEditor::_autoplay_pressed() {

if (animated_sprite) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Toggle Autoplay"), UndoRedo::MERGE_DISABLE, frames.ptr());
undo_redo->create_action(TTR("Toggle Autoplay"), UndoRedo::MERGE_DISABLE, animated_sprite);
String current = animated_sprite->call("get_animation");
String current_auto = animated_sprite->call("get_autoplay");
if (current == current_auto) {
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