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Merge pull request #56292 from skyace65/CullMode
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Chaosus authored Dec 29, 2021
2 parents be665dd + 155aaff commit 9f05867
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doc/classes/PrimitiveMesh.xml
Original file line number Diff line number Diff line change
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</member>
<member name="flip_faces" type="bool" setter="set_flip_faces" getter="get_flip_faces" default="false">
If set, the order of the vertices in each triangle are reversed resulting in the backside of the mesh being drawn.
This gives the same result as using [constant BaseMaterial3D.CULL_BACK] in [member BaseMaterial3D.cull_mode].
This gives the same result as using [constant BaseMaterial3D.CULL_FRONT] in [member BaseMaterial3D.cull_mode].
</member>
<member name="material" type="Material" setter="set_material" getter="get_material">
The current [Material] of the primitive mesh.
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