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Use an icon in the top Animation Key menu
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williamd1k0 committed Jan 22, 2020
1 parent d4ac0ca commit cb3fcba
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion editor/plugins/canvas_item_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3850,6 +3850,7 @@ void CanvasItemEditor::_notification(int p_what) {
key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
key_auto_insert_button->set_icon(get_icon("AutoKey", "EditorIcons"));
animation_menu->set_icon(get_icon("GuiTabMenu", "EditorIcons"));

zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
Expand Down Expand Up @@ -5667,7 +5668,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
animation_hb->add_child(key_auto_insert_button);

animation_menu = memnew(MenuButton);
animation_menu->set_text(TTR("Animation"));
animation_menu->set_tooltip(TTR("Animation Key and Pose Options"));
animation_hb->add_child(animation_menu);
animation_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
animation_menu->set_switch_on_hover(true);
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