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2d rendering is currently bottlenecked by drawing rects one at a time, limiting OpenGL efficiency. This PR batches rects and renders in fewer drawcalls, resulting in significant performance improvements. This also speeds up text rendering. The code dynamically chooses between a vertex format with and without color, depending on the input data for a frame, in order to optimize throughput and maximize batch size.
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#pragma once | ||
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/*************************************************************************/ | ||
/* rasterizer_array.h */ | ||
/*************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/*************************************************************************/ | ||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ | ||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/*************************************************************************/ | ||
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/** | ||
* Fast single-threaded growable array for POD types. | ||
* For use in render drivers, not for general use. | ||
*/ | ||
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#include "core/os/memory.h" | ||
#include "core/vector.h" | ||
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#include <string.h> | ||
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template <class T> | ||
class RasterizerArray { | ||
public: | ||
RasterizerArray() { | ||
_list = 0; | ||
_size = 0; | ||
_max_size = 0; | ||
} | ||
~RasterizerArray() { free(); } | ||
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T &operator[](unsigned int ui) { return _list[ui]; } | ||
const T &operator[](unsigned int ui) const { return _list[ui]; } | ||
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void free() { | ||
if (_list) { | ||
memdelete_arr(_list); | ||
_list = 0; | ||
} | ||
_size = 0; | ||
_max_size = 0; | ||
} | ||
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void create(int p_size) { | ||
free(); | ||
_list = memnew_arr(T, p_size); | ||
_size = 0; | ||
_max_size = p_size; | ||
} | ||
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void reset() { _size = 0; } | ||
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// none of that inefficient pass by value stuff here, thanks | ||
T *request() { | ||
if (_size < _max_size) { | ||
return &_list[_size++]; | ||
} | ||
return 0; | ||
} | ||
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// four verts at a time | ||
T *request_four() { | ||
int old_size = _size; | ||
_size += 4; | ||
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if (_size <= _max_size) { | ||
return &_list[old_size]; | ||
} | ||
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// revert | ||
_size = old_size; | ||
return 0; | ||
} | ||
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int size() const { return _size; } | ||
int max_size() const { return _max_size; } | ||
const T *get_data() const { return _list; } | ||
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bool copy_from(const RasterizerArray<T> &o) { | ||
// no resizing done here, it should be done manually | ||
if (o.size() > _max_size) | ||
return false; | ||
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// pod types only please! | ||
memcpy(_list, o.get_data(), o.size() * sizeof(T)); | ||
_size = o.size(); | ||
return true; | ||
} | ||
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// if you want this to be cheap, call reset before grow, | ||
// to ensure there is no data to copy | ||
void grow() { | ||
unsigned int new_max_size = _max_size * 2; | ||
T *new_list = memnew_arr(T, new_max_size); | ||
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// copy .. pod types only | ||
memcpy(new_list, _list, _size * sizeof(T)); | ||
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unsigned int new_size = size(); | ||
free(); | ||
_list = new_list; | ||
_size = new_size; | ||
_max_size = new_max_size; | ||
} | ||
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private: | ||
T *_list; | ||
int _size; | ||
int _max_size; | ||
}; | ||
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template <class T> | ||
class RasterizerArray_non_pod { | ||
public: | ||
RasterizerArray_non_pod() { | ||
_size = 0; | ||
} | ||
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const T &operator[](unsigned int ui) const { return _list[ui]; } | ||
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void create(int p_size) { | ||
_list.resize(p_size); | ||
_size = 0; | ||
} | ||
void reset() { _size = 0; } | ||
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void push_back(const T &val) { | ||
while (true) { | ||
if (_size < max_size()) { | ||
_list.set(_size, val); | ||
_size++; | ||
return; | ||
} | ||
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grow(); | ||
} | ||
} | ||
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int size() const { return _size; } | ||
int max_size() const { return _list.size(); } | ||
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private: | ||
void grow() { | ||
_list.resize(_list.size() * 2); | ||
} | ||
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Vector<T> _list; | ||
int _size; | ||
}; |
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