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Merge pull request #63192 from bruvzg/fix_fs_set_screen
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akien-mga authored Jul 19, 2022
2 parents d4e261b + 108dcf3 commit da72a2e
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Showing 3 changed files with 31 additions and 4 deletions.
16 changes: 16 additions & 0 deletions platform/osx/os_osx.mm
Original file line number Diff line number Diff line change
Expand Up @@ -2536,8 +2536,24 @@ static int get_screen_index(NSScreen *screen) {
return;
}

if (get_current_screen() == p_screen) {
return;
}

bool was_fullscreen = false;
if (zoomed) {
// Temporary exit fullscreen mode to move window.
[window_object toggleFullScreen:nil];
was_fullscreen = true;
}

Vector2 wpos = get_window_position() - get_screen_position(get_current_screen());
set_window_position(wpos + get_screen_position(p_screen));

if (was_fullscreen) {
// Re-enter fullscreen mode.
[window_object toggleFullScreen:nil];
}
};

Point2 OS_OSX::get_native_screen_position(int p_screen) const {
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15 changes: 13 additions & 2 deletions platform/windows/os_windows.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1940,8 +1940,19 @@ int OS_Windows::get_current_screen() const {
}

void OS_Windows::set_current_screen(int p_screen) {
Vector2 ofs = get_window_position() - get_screen_position(get_current_screen());
set_window_position(ofs + get_screen_position(p_screen));
if (video_mode.fullscreen) {
int cs = get_current_screen();
if (cs == p_screen) {
return;
}
Point2 pos = get_screen_position(p_screen);
Size2 size = get_screen_size(p_screen);

MoveWindow(hWnd, pos.x, pos.y, size.width, size.height, TRUE);
} else {
Vector2 ofs = get_window_position() - get_screen_position(get_current_screen());
set_window_position(ofs + get_screen_position(p_screen));
}
}

static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
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4 changes: 2 additions & 2 deletions platform/x11/os_x11.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1228,8 +1228,8 @@ void OS_X11::set_current_screen(int p_screen) {
XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y);
} else {
if (p_screen != get_current_screen()) {
Point2i position = get_screen_position(p_screen);
XMoveWindow(x11_display, x11_window, position.x, position.y);
Vector2 ofs = get_window_position() - get_screen_position(get_current_screen());
set_window_position(ofs + get_screen_position(p_screen));
}
}
}
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