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add transform mode, which pass event to the 3d editor so we can move, rotate, scale fix the selection_level_instance not applying transform from the node correct the rotation of the selection after duplicating or moving a block fix giant cube on start up remove few unnecessary lines of code re-introduce clear rotation in the setting/tool menu added icons and change the size_slider with zoom_widget make the paint and select tool work start adding tools in toolbar make the selection cursor but there is a bug with the Q and E shortcuts fix cursor not updating when button toggled when button are part of a group, they send the signal `toggled` rather than `pressed` we also made sure that the transform is updated correctly after the cursor update add cursors update cursors and move more actions to toolbar add clear and change fill shortcut
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