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Issue description:Dictionary.erase() is missing white arrows, so there's no way to execute this method in VisualScript unless you want to use the return boolean somewhere.
I think that the white arrows aren't present because this method returns a value, but for this method, I don't care about the boolean value it returns. I want something equivalent to this in GDScript:
if condition:
dict.erase()
Steps to reproduce: Add Dictionary.erase() in VisualScript and notice there's no way to run it.
Godot version: 3.2.1
Issue description:
Dictionary.erase()
is missing white arrows, so there's no way to execute this method in VisualScript unless you want to use the return boolean somewhere.I think that the white arrows aren't present because this method returns a value, but for this method, I don't care about the boolean value it returns. I want something equivalent to this in GDScript:
Steps to reproduce: Add
Dictionary.erase()
in VisualScript and notice there's no way to run it.Minimal reproduction project: https://github.com/aaronfranke/godot-demo-projects/tree/fully-visual-touch and see godotengine/godot-demo-projects#280
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