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Godot version: 3.2.1-stable
OS/device including version: win 10
Issue description: Dictionary erase in Godot isn't sequenced so the order is undetermined.
@swarnimarun @kidrigger I think it's just a boolean that isn't selected.
Steps to reproduce:
Array erase does it properly.
Minimal reproduction project: New Game Project.zip
The text was updated successfully, but these errors were encountered:
Basically, it should be marked ADDFUNC1RNC here:
ADDFUNC1RNC
godot/core/variant_call.cpp
Line 1960 in ff14d07
Sorry, something went wrong.
Make dict erase node sequenced godotengine#37477
d648f77
* Updated macro call to make the visual Dictionary Erase node sequenced.
6fa8710
* Updated macro call to make the visual Dictionary Erase node sequenced. (cherry picked from commit d648f77)
Successfully merging a pull request may close this issue.
Godot version:
3.2.1-stable
OS/device including version:
win 10
Issue description:
Dictionary erase in Godot isn't sequenced so the order is undetermined.
@swarnimarun @kidrigger I think it's just a boolean that isn't selected.
Steps to reproduce:
Array erase does it properly.
Minimal reproduction project:
New Game Project.zip
The text was updated successfully, but these errors were encountered: