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Issue description (what happened, and what was expected):
The [Create Trimesh Static Body] menu option produces incorrect collision meshes. The dae import has the most significant errors. Some of the dae shapes are visually wrong, and are offset from the actuall mesh. The obj import looks like rounding errors.
Obj import trimesh collision
Steps to reproduce: Files are in the zip. DAE:
Import and open mesh
Click the [Create Trimesh Static Body] button on all mesh nodes
Add camera and point it at the pole with the sphere on top
I don't know if the bugs would accumulate the bigger the level is.
Link to minimal example project (optional but very welcome): Turn on visible collision shapes. Run the project for easier comparison trimesh collision bug.zip
The text was updated successfully, but these errors were encountered:
Operating system or device:
Windows 7
Issue description (what happened, and what was expected):
The [Create Trimesh Static Body] menu option produces incorrect collision meshes. The dae import has the most significant errors. Some of the dae shapes are visually wrong, and are offset from the actuall mesh. The obj import looks like rounding errors.
Obj import trimesh collision
Steps to reproduce:
Files are in the zip.
DAE:
Bugs:
DAE Images
OBJ
Bugs:
Obj images:
I don't know if the bugs would accumulate the bigger the level is.
Link to minimal example project (optional but very welcome):
Turn on visible collision shapes. Run the project for easier comparison
trimesh collision bug.zip
The text was updated successfully, but these errors were encountered: