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Godot app does not close files when loading resources from zip container, so it crashes. #48697

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jhusak opened this issue May 13, 2021 · 2 comments · Fixed by #42337
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@jhusak
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jhusak commented May 13, 2021

I have not found similar issues.

Godot version:
All versions 3.x

OS/device including version:
Linux, OsX, probably all versions

Issue description:
When running exported game to data.zip container, game runs till all descriptors are busy and opened, then cannot load resources, so it freezes.
Minimal project attached, after several seconds it freezes with error.

Minimal reproduction project:
LoopTest.tar.gz

@akien-mga akien-mga added this to the 4.0 milestone May 13, 2021
@akien-mga
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akien-mga commented May 13, 2021

That sounds related to the issue described in this PR, which might fix it: #40303.

Edit: And/or this PR: #42337.

@akien-mga
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I tested and confirmed that #42337 fixes it.

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