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Currently it's impossible to properly configure AnimationPlayer "Call Method" tracks which call functions with more than five parameters, such as TileMap.set_cell.
The issue is that the argument count is capped at 5, and the possible argument counts for the associated EditorSpinSlider is also capped at 5.
Steps to reproduce
Create an AnimationPlayer node with a TileMap as it's root node.
Add a "Call method" track to the AnimationPlayer tracks.
Insert a track key for TileMap.set_cell
Note that the arguments array has the correct number of parameters (7) but the argument count is stuck at 5.
If one were to decrease the argument count, it will be impossible to increase it back to 7.
Godot version
3.x at 4febf69
System information
Arch Linux
Issue description
Currently it's impossible to properly configure
AnimationPlayer
"Call Method" tracks which call functions with more than five parameters, such asTileMap.set_cell
.The issue is that the argument count is capped at 5, and the possible argument counts for the associated
EditorSpinSlider
is also capped at 5.Steps to reproduce
TileMap.set_cell
Minimal reproduction project
ArgCountBug.zip
Look at the
Args
array and theArg Count
valueInspector
in the following screenshot taken from the attached project.
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