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Godot 4: impossible to restart after creating a TextureAtlas from PNGs #54817
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@gustavi Can you reproduce this on 3.4 as well, or only in |
(tested on Windows only) |
gustavi
changed the title
Godot can not restart after creating a TextureAtlas from PNGs
Godot 4: impossible to restart after creating a TextureAtlas from PNGs
Mar 14, 2022
Still valid in 6a9115b |
EspeuteClement
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May 9, 2022
The crash was caused by the reimport_files function trying to reimport the atlas file multiple times using multithreading, which caused deadlocks and hang the editor. This fix prevents files from being added to the reimport_files array if they are already present inside of it. Fixes godotengine#54817
Repository owner
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in 4.x Priority Issues
Dec 5, 2022
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Godot version
v4.0.dev.20211108.official.596865366
System information
Windows 10 64bit - Vulkan API 1.2.141 - GeForce GTX 1660 SUPER
Issue description
When you create a
TextureAtlas
from PNGs Godot as you to restart and can not start anymore without remove PNGs.import
files.I didn't find any related issue in the past months on GitHub tracker. I only tried it on Windows. I thing it's the same with other images. Same behavior in Godot_v4.0-dev.20211027.
Steps to reproduce
TextureAtlas
Minimal reproduction project
texture-atlas_before.zip
texture-atlas_after.zip
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