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In the Animation window of the AnimationPlayer, when you create a new animation after many have been created, and scrollbar is not at the bottom, the new animation ends up in the hidden area at the bottom.
Usually in apps, this would auto-scroll the scroll view to the bottom, but currently it only focuses the new animation, so you still have to scroll down to the bottom manually (a trick is to press keyboard Up arrow to focus the element above, scrolling you down then press Down arrow to select the new animation). This is the trick I use in the GIF below:
Steps to reproduce
Create new Animation resource with many animations (enough to cover the whole height of the scroll view)
Add yet another animation
Bonus: press Up and Down arrow key as a trick. Or just scroll down with the mouse.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
This should be easy to do by enabling autoscroll on the ItemList (I don't know if this exists), or by scrolling to the bottom when creating a new animation.
Godot version
v4.0.stable.official [92bee43]
System information
Linux Ubuntu 20.04 with Unity desktop
Issue description
In the Animation window of the AnimationPlayer, when you create a new animation after many have been created, and scrollbar is not at the bottom, the new animation ends up in the hidden area at the bottom.
Usually in apps, this would auto-scroll the scroll view to the bottom, but currently it only focuses the new animation, so you still have to scroll down to the bottom manually (a trick is to press keyboard Up arrow to focus the element above, scrolling you down then press Down arrow to select the new animation). This is the trick I use in the GIF below:
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: