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4.1.2
Mac OS Big Sur - 11.7.10
When I click on physic button to add collision, nothing happens. Am I doing anything wrong or is this a bug?
Select a tilemap, click paint, Paint properties. click Physic button.
2d.zip
The text was updated successfully, but these errors were encountered:
Thank you for reporting, closing as a duplicate of:
You need to add a physics layer first
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so maybe message box should appear and says something about lack of physic layer, when we click on it a disable box appears like it has problem.
There is:
Available in 4.2
No branches or pull requests
Godot version
4.1.2
System information
Mac OS Big Sur - 11.7.10
Issue description
When I click on physic button to add collision, nothing happens. Am I doing anything wrong or is this a bug?
Steps to reproduce
Select a tilemap, click paint, Paint properties. click Physic button.
Minimal reproduction project
2d.zip
The text was updated successfully, but these errors were encountered: