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When the compiler tries to compiles drivers/gles3/texture_storage.cpp, it only gets one warning saying that memset specified bound will be exceeds maximum object size
Steps to reproduce
Clone (if you haven't)
Compile it
Look out for something like warning: 'void* memset(void*, int, size_t)' specified bound between 18446744065119617024 and 18446744073709551612 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=]
3.5. If isn't then, try different target like target=template_release and look again, repeat until either it's there or somehow gone.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Godot version
4.2.beta [a574c02]
System information
Arch Linux 6.5.6-zen2-1-zen (64-bit)
Issue description
When the compiler tries to compiles
drivers/gles3/texture_storage.cpp
, it only gets one warning saying thatmemset
specified bound will be exceeds maximum object sizeSteps to reproduce
warning: 'void* memset(void*, int, size_t)' specified bound between 18446744065119617024 and 18446744073709551612 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=]
3.5. If isn't then, try different
target
liketarget=template_release
and look again, repeat until either it's there or somehow gone.Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: