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v4.2.beta5.official [4c96e96]
Godot v4.2.beta5 - Windows 10.0.19044 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
ParticleProcessMaterial ignores anim_speed_curve. If you Convert to ShaderMaterial the CurveTexture and make the curve as a shader_param it works.
ParticleProcessMaterial
anim_speed_curve
Convert to ShaderMaterial
CurveTexture
Set a CurveTexture for the anim_speed_curve of an animated ParticleProcessMaterial and witness the ignorance.
particle-curve-mrp.zip
The text was updated successfully, but these errors were encountered:
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Godot version
v4.2.beta5.official [4c96e96]
System information
Godot v4.2.beta5 - Windows 10.0.19044 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
Issue description
ParticleProcessMaterial
ignoresanim_speed_curve
. If youConvert to ShaderMaterial
theCurveTexture
and make the curve as a shader_param it works.x264.Godot_v4.2-beta5_win64_2023-11-12_17-19-24.mp4
Steps to reproduce
Set a
CurveTexture
for theanim_speed_curve
of an animatedParticleProcessMaterial
and witness the ignorance.Minimal reproduction project
particle-curve-mrp.zip
The text was updated successfully, but these errors were encountered: