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Can't build web export template with dlink_enabled #90983

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Jagholin opened this issue Apr 21, 2024 · 2 comments · Fixed by #90939
Closed

Can't build web export template with dlink_enabled #90983

Jagholin opened this issue Apr 21, 2024 · 2 comments · Fixed by #90939

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@Jagholin
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Jagholin commented Apr 21, 2024

Tested versions

  • 4.2.2-stable tag
  • latest master branch:
    grafik

System information

Windows 11, emscripten 3.1.40 from chocolatey

Issue description

If I try to compile godot web export template with the following command ( as written in https://docs.godotengine.org/en/stable/contributing/development/compiling/compiling_for_web.html#gdextension guide ):

scons platform=web dlink_enabled=yes target=template_debug

I get the following error and scons aborts almost immediately:
6819e13804029d910eef5de93f29002b3ead5ac6

Compiling without dlink_enabled seems to work, but I still get the Couldn't parse CXX environment... output at the top.

Steps to reproduce

  1. install emscripten
  2. clone godot repo, checkout 4.2.2-stable tag(step optional, the thing also happens on master branch as of now)
  3. run scons platform=web dlink_enabled=yes target=template_debug
  4. after a few seconds, scons aborts

Minimal reproduction project (MRP)

not needed

@AThousandShips
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This is due to faulty version fetching, I opened a PR yesterday for this exact issue when I ran into it under different conditions:

Please try it and see :)

@Jagholin
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dont have time to try it now, maybe tomorrow
but thanks

@AThousandShips AThousandShips added this to the 4.3 milestone Apr 21, 2024
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