EditorFileSystem::reimport_files
crash when importing FBX file
#93022
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EditorFileSystem::reimport_files
crash when importing FBX file
#93022
Tested versions
System information
Fedora Linux 40 (KDE Plasma) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7600M XT (RADV NAVI33) () - AMD Ryzen 7 7840HS w/ Radeon 780M Graphics (16 Threads)
Issue description
After #92650, I get a crash when importing this model as FBX in a Godot project. CC @Hilderin
https://polyhaven.com/a/wooden_picnic_table
(FBX format, 1K textures)
I'm not sure the crash happens 100% of the time, but trigger a reimport manually can cause the crash too.
Steps to reproduce
Minimal reproduction project (MRP)
See above, the FBX is too big for a MRP.
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