Required virtual method ScriptLanguageExtension::_reload_scripts
must be overidden
#95770
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Milestone
ScriptLanguageExtension::_reload_scripts
must be overidden
#95770
Tested versions
4.3.stable
System information
Windows 11
Issue description
When a custom
ScriptLanguageExtension
is implemented and a hot-reload of scripts is triggered within the Godot editor, Godot will report the error:This is because the
_reload_scripts
virtual method was added in the editor, but was never marked to be exposed to concrete implementations, which leads to this error since concrete implementations are unable to override it otherwise.Steps to reproduce
ScriptLanguageExtension
implementation and register it with Godot_reload_scripts(Array,bool)
.Minimal reproduction project (MRP)
N/A
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