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Add filter to Blend3 node. #27571
Add filter to Blend3 node. #27571
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This does not fix anything because filter is still ignored on the PROCESS function. What would the logic be for the filter in a Blend3 node? Filter is binary and here you have 3 input nodes, so I think the problem is more conceptual than technical. |
I would expect that the +/- animations are blended into the How do filters work on the |
Hmm.. For Blend2 the filter code (check process function) is:
For Blend3, maybe it could be something like:
Not sure if this would work as espected, It's not totally clear if this is something intuitive to me |
Y'know, I can't for the life of me remember what I was trying to do with a filtered Blend3 😁 . I think I ended up needing Add3 after all. I'll try to play around with this a bit though and see what the results are like. |
So what should we do with this PR and related issue? It sounds like the use case is not so clear anymore? |
Sorry for letting this hang! I'll close this, and I'm happy to close #22923 as well, though I'm not the OP. The more I've worked with |
Well, I can give an example, when such functional can be needed. You can take a look at the code here: |
Fixes #22923.