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[3.x] Apply infinite inertia checks to Godot physics 3D #42637

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merged 1 commit into from
Jun 11, 2021

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madmiraal
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3.2 version of #42636.

@madmiraal madmiraal added this to the 3.2 milestone Oct 8, 2020
@madmiraal madmiraal force-pushed the fix-infinite-inertia-3.2 branch from ff80ea2 to eb63327 Compare March 6, 2021 11:03
@madmiraal madmiraal requested a review from a team as a code owner March 6, 2021 11:03
@madmiraal
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Rebased following merge of #46149.

Base automatically changed from 3.2 to 3.x March 16, 2021 11:11
@akien-mga akien-mga modified the milestones: 3.2, 3.3 Mar 17, 2021
@akien-mga akien-mga changed the title [3.2] Apply infinite inertia checks to Godot physics 3D [3.x] Apply infinite inertia checks to Godot physics 3D Mar 26, 2021
@akien-mga akien-mga modified the milestones: 3.3, 3.4 Mar 26, 2021
@pouleyKetchoupp
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Just needs a rebase and should be good to go.

@madmiraal madmiraal force-pushed the fix-infinite-inertia-3.2 branch from eb63327 to 01dd6b0 Compare June 11, 2021 08:25
@akien-mga akien-mga merged commit fed44e3 into godotengine:3.x Jun 11, 2021
@akien-mga
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Thanks!

@madmiraal madmiraal deleted the fix-infinite-inertia-3.2 branch June 11, 2021 12:39
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3 participants