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Fix blendshapes and calculation of bone_aabbs #44649

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merged 1 commit into from
Dec 24, 2020

Commits on Dec 24, 2020

  1. Fix blendshapes and calculation of bone_aabbs

    Blendshapes without a skeleton already worked.
    However, due to a faulty ERR_FAIL_COND, it was impossible to create a mesh with both bones and blendshapes.
    This also fixes an assumption that all surfaces reference the same number of bones as surface 0.
    lyuma committed Dec 24, 2020
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