Batching - fix ninepatch proxy textures (e.g. animated) #44790
Merged
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Ninepatch code has a check to prevent use of zero sized textures. This didn't deal properly with animated textures, which use a proxy (link to another texture). This PR fixes that.
EDIT - I've now made this generalised to apply to all canvas textures and properly deal with proxys, with protection against infinite loop. Decided that would be better after all than having localized changes.
Fixes #44770