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Fix C# bindings generator for default value types #45424

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merged 1 commit into from
Feb 25, 2021

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aaronfranke
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@aaronfranke aaronfranke commented Jan 24, 2021

Since #34668 is taking forever to be reviewed, I copied the C# fixes to this PR so that they can be reviewed and merged separately. The code in #34668 is slightly different, so #34668 will have to be rebased on top of this later. CC @neikeq.

Screenshot from 2021-01-24 15-35-35

This can be cherry-picked to 3.2 manually (I have a branch saved locally), it technically breaks compatibility, but only if projects relied on broken behavior.

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Looks good. There's an optional requested change, but PR is good to merge as is.

modules/mono/editor/bindings_generator.cpp Outdated Show resolved Hide resolved
@aaronfranke aaronfranke requested a review from a team as a code owner February 25, 2021 13:32
@akien-mga akien-mga merged commit 58cb152 into godotengine:master Feb 25, 2021
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Thanks!

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