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Portals - add support for Sprite3D #51396

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merged 1 commit into from
Aug 8, 2021

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lawnjelly
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Add support for Sprite3D and animated Sprite3D.

Fixes #51386 (with #51388)

Notes

  • I had simply forgotten these. Poor Sprite3D. 😢
  • The animated version will probably need to be DYNAMIC rather than STATIC if the mesh moves. I'm not familiar with AnimatedSprite3D and whether this occurs, but if we can add it to the docs as similar to the situation with ParticleSystems which also need to be DYNAMIC or have an extra cull margin applied.

Add support for Sprite3D and animated Sprite3D.
@lawnjelly lawnjelly requested a review from a team as a code owner August 8, 2021 14:47
@YeldhamDev YeldhamDev added this to the 3.4 milestone Aug 8, 2021
@akien-mga akien-mga merged commit be22d7b into godotengine:3.x Aug 8, 2021
@akien-mga
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Thanks!

@lawnjelly lawnjelly deleted the portals_sprite3d branch August 8, 2021 15:58
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4 participants