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Fixed seeking behavior of property track with discrete interpolation #52555
Fixed seeking behavior of property track with discrete interpolation #52555
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Thanks! |
Cherry-picked for 3.4. |
is this issue fixed? because i can still experience a one frame delay in animation tree node state machine in 3.4.4 when he said he cherry picked it for 3.3, sorry if i'm not supposed to comment here, i'm new to github. |
State machine has different playback method, so probably that is separated issue. |
oh then do i open a new issue and provide the details of reproduce? i haven't seen one that is specific to state machine so far. |
I think there was an issue somewhere about the first frame after the StateMachine transition is broken, but I can't remember. BTW, the animation team has already confirmed that the StateMachine transitions are broken. |
its good that at least they are aware, i hope it gets a polish soon because animation tree has some great potential that you cant have full use of due to small inconveniences like this. |
Fixed #52518 in conjunction with #52543.
AnimationNodeTransition
seeks the animation of transition destination, but the seeking of property track with discrete interpolation was broken. With track of discrete interpolation, it may be wrong to do nothing in the frame of seeking.