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[3.x] Support arrays of NodePath and RID in mono #53577

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merged 1 commit into from
Oct 15, 2021

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3.x version of #53576

@raulsntos raulsntos requested a review from a team as a code owner October 8, 2021 16:54
@raulsntos raulsntos changed the title Support arrays of StringName, NodePath and RID in mono [3.x] Support arrays of StringName, NodePath and RID in mono Oct 8, 2021
@Calinou Calinou added this to the 3.4 milestone Oct 8, 2021
@raulsntos raulsntos changed the title [3.x] Support arrays of StringName, NodePath and RID in mono [3.x] Support arrays of NodePath and RID in mono Oct 13, 2021
@akien-mga akien-mga merged commit 5ff8d0e into godotengine:3.x Oct 15, 2021
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Thanks!

@raulsntos raulsntos deleted the fix-mono-to-variant-array-3.x branch October 15, 2021 15:43
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4 participants