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[3.x] Fix Android get_screen_orientation() not returning valid values #55210

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Nov 22, 2021
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Original file line number Diff line number Diff line change
Expand Up @@ -285,10 +285,37 @@ public void setScreenOrientation(int p_orientation) {
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER);
} break;
}
};
}

public int getScreenOrientation() {
return activity.getRequestedOrientation();
int orientation = activity.getRequestedOrientation();
switch (orientation) {
case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
return SCREEN_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
return SCREEN_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
return SCREEN_REVERSE_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
return SCREEN_REVERSE_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE:
case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE:
return SCREEN_SENSOR_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT:
case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT:
return SCREEN_SENSOR_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR:
case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR:
case ActivityInfo.SCREEN_ORIENTATION_FULL_USER:
return SCREEN_SENSOR;
case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED:
case ActivityInfo.SCREEN_ORIENTATION_USER:
case ActivityInfo.SCREEN_ORIENTATION_BEHIND:
case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR:
case ActivityInfo.SCREEN_ORIENTATION_LOCKED:
default:
return -1;
}
}

public void setEdit(GodotEditText _edit) {
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1 change: 1 addition & 0 deletions platform/android/os_android.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -469,6 +469,7 @@ void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {

OS::ScreenOrientation OS_Android::get_screen_orientation() const {
const int orientation = godot_io_java->get_screen_orientation();
ERR_FAIL_INDEX_V_MSG(orientation, 7, OS::ScreenOrientation(0), "Unrecognized screen orientation.");
return OS::ScreenOrientation(orientation);
}

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