Emit node configuration warnings for GeometryInstance3D distance fade #55370
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The visibility range begin/end margin properties must be set above 0.0 for the fade transition to be visible.
This closes #55366.
Question: Are there use cases where you want only one of the transitions to be smooth? Is this needed for intermediate LOD levels (when you have 3 or more LOD levels), for instance? Right now, the node configuration warning will be emitted individually for the "begin" and "end" fade transitions. If this is a problem, we should merge both together and only emit a single warning if neither of the transitions have a non-zero margin.