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[HTML5] Fix multi-touch input handling. #55466

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merged 1 commit into from
Nov 30, 2021

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@Faless Faless commented Nov 30, 2021

The code to populate the input data for WebAssembly was incorrectly overriding values when multiple touches were present due to wrong indexing.

Fixes #54135 .

@Faless Faless added bug platform:web topic:input cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:3.4 labels Nov 30, 2021
@Faless Faless added this to the 4.0 milestone Nov 30, 2021
@Faless Faless requested a review from a team as a code owner November 30, 2021 09:58
The code to populate the input data for WebAssembly was incorrectly
overriding values when multiple touches were present due to wrong
indexing.
@akien-mga akien-mga merged commit 2d118bd into godotengine:master Nov 30, 2021
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Thanks!

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Cherry-picked for 3.5.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Nov 30, 2021
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Cherry-picked for 3.4.1.

@Faless Faless deleted the js/4.x_input_fix_touch branch November 30, 2021 11:46
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Mobile HTML5 multitouch isn't working properly
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