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Remove editor splash screen with sponsors logo #55467

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akien-mga
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The Godot Project Leadership Committee has decided to update the sponsoring
tiers so that the Platinum Sponsorship no longer includes a logo on the
editor splash screen.

This lets us reclaim the editor splash screen space for community-related
content instead of sponsors (e.g. a different community-designed splash
screen for each stable branch?).


For the record, this has been in discussion and approved by the PLC for several months, but we wanted to wait for existing sponsorships (typically paid for a year) to expire before changing the terms of what the Platinum Sponsorship provides. The remaining active Platinum Sponsor approved the change.

@akien-mga akien-mga added enhancement topic:editor cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:3.4 labels Nov 30, 2021
@akien-mga akien-mga added this to the 4.0 milestone Nov 30, 2021
@akien-mga akien-mga requested review from a team as code owners November 30, 2021 11:47
The Godot Project Leadership Committe has decided to update the sponsoring
tiers so that the Platinum Sponsorship no longer includes a logo on the
editor splash screen.

This lets us reclaim the editor splash screen space for community-related
content instead of sponsors (e.g. a different community-designed splash
screen for each stable branch?).

Also removes two Platinum Sponsors whose sponsorship has expired earlier this
year.
@akien-mga akien-mga force-pushed the remove-editor-splash-screen-platinum branch from aa234bf to c283fce Compare November 30, 2021 11:47
@akien-mga akien-mga merged commit 2a702cf into godotengine:master Nov 30, 2021
@akien-mga akien-mga deleted the remove-editor-splash-screen-platinum branch November 30, 2021 13:55
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Cherry-picked for 3.5.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Dec 1, 2021
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Cherry-picked for 3.4.1.

akien-mga added a commit to godotengine/godot-design that referenced this pull request Dec 13, 2021
This is no longer in use after godotengine/godot#55467 (and it was outdated).
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2 participants