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Check a .csproj exists before trying to edit it #56101

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merged 1 commit into from
Dec 20, 2021

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raulsntos
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This is only needed in 3.x, since master no longer uses this methods.

When folders are moved/removed from the file system, the .csproj may need to be edited to update the path of C# scripts or remove them.
If a C# solution has not been created, the .csproj file does not exist and therefore there is no need to edit it.

Closes #56095

When folders are moved/removed from the file system, the `.csproj`
may need to be edited to update the path of C# scripts or remove them.
If a C# solution has not been created, the `.csproj` file does not exist
and therefore there is no need to edit it.
@akien-mga akien-mga merged commit 84d1cea into godotengine:3.x Dec 20, 2021
@akien-mga
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Thanks!

@raulsntos raulsntos deleted the fix-56095 branch December 20, 2021 23:29
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Cherry-picked for 3.4.2.

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Godot Mono: InvalidProjectFileException on folder rename.
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