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[iOS] Fix multitouch not working correctly #58586

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merged 1 commit into from
Mar 1, 2022

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naithar
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@naithar naithar commented Feb 27, 2022

Fixes #58550.
Enabled GodotViewGestureRecognizer to connect multiple touches to the view it's connected to.

Can be cherry-picked to the 3.x and 3.4 branches.

@naithar naithar requested a review from a team as a code owner February 27, 2022 09:00
@akien-mga akien-mga added bug cherrypick:3.4 cherrypick:3.x Considered for cherry-picking into a future 3.x release platform:ios regression topic:input labels Feb 27, 2022
@akien-mga akien-mga added this to the 4.0 milestone Feb 27, 2022
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I do not have any iOS device to test multitouch, but this change seems fine.

@akien-mga akien-mga merged commit 32209e4 into godotengine:master Mar 1, 2022
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Thanks!

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Cherry-picked for 3.5.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Mar 1, 2022
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Cherry-picked for 3.4.4.

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Multitouch not working in 3.4.3 Release in iOS
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