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Allow AStar2D/AStar3D zero point weight #60811

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merged 1 commit into from
May 6, 2022

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smix8
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@smix8 smix8 commented May 6, 2022

Allow AStar2D/AStar3D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports. Tests with official Godot AStar demo projects worked fine with 0.0 weight.

proposals #4477

Bugsquad edit:

Allow AStar2D/AStar3D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
@smix8 smix8 requested review from a team as code owners May 6, 2022 00:44
@Chaosus Chaosus added this to the 4.0 milestone May 6, 2022
@akien-mga akien-mga merged commit f70dd61 into godotengine:master May 6, 2022
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Thanks!

@smix8 smix8 deleted the astar_zero_point_weight_4.x branch May 6, 2022 12:33
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AStar Point should have the possibility to have weight of 0
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