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[Net] Fix SceneReplicationConfig setter. #62144

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merged 1 commit into from
Jun 17, 2022

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@Faless Faless commented Jun 17, 2022

Used by resource loader, it would always add properties as both sync and spawn, disregarding the actual option value.

Fixes #62127

@Faless Faless added this to the 4.0 milestone Jun 17, 2022
Used by resource loader, it would always add properties as both sync and
spawn, disregarding the actual option value.
@Faless Faless merged commit 7320871 into godotengine:master Jun 17, 2022
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MultiplayerSynchronizer using a ton of bandwidth with a SceneReplicationConfig of only spawn
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