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[3.x] Fix issue preventing the Android Editor from displaying the project content #64420

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merged 3 commits into from
Aug 15, 2022

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m4gr3d
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@m4gr3d m4gr3d commented Aug 15, 2022

The issue was causing by a bug within the logic for FileAccessFilesystemJAndroid#eof_reached() causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.

Fix #63981

@m4gr3d m4gr3d added bug platform:android cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release labels Aug 15, 2022
@m4gr3d m4gr3d added this to the 3.6 milestone Aug 15, 2022
@m4gr3d m4gr3d requested a review from a team as a code owner August 15, 2022 07:43
…ontent

The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
@m4gr3d m4gr3d force-pushed the investigate_read_write_access_loss_3x branch from abd4fe7 to 3ac6b6a Compare August 15, 2022 09:30
@m4gr3d m4gr3d requested a review from a team as a code owner August 15, 2022 09:30
@m4gr3d m4gr3d merged commit 989d599 into godotengine:3.x Aug 15, 2022
@m4gr3d m4gr3d deleted the investigate_read_write_access_loss_3x branch August 15, 2022 20:19
@akien-mga
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Cherry-picked for 3.5.1.

@akien-mga akien-mga removed the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Aug 29, 2022
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