Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[3.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data. #64745

Merged
merged 1 commit into from
Aug 23, 2022

Conversation

bruvzg
Copy link
Member

@bruvzg bruvzg commented Aug 22, 2022

Fixes #64709 for 3.x (same as #64744)

@bruvzg bruvzg added this to the 3.x milestone Aug 22, 2022
@akien-mga akien-mga modified the milestones: 3.x, 3.6 Aug 22, 2022
@akien-mga akien-mga added the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Aug 22, 2022
@akien-mga akien-mga merged commit 39ac24e into godotengine:3.x Aug 23, 2022
@akien-mga
Copy link
Member

Thanks!

@bruvzg bruvzg deleted the fix_mixed_font_color3 branch August 23, 2022 05:48
@akien-mga
Copy link
Member

Cherry-picked for 3.5.1.

@akien-mga akien-mga added regression and removed cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release labels Aug 29, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants