Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[3.x] Fix get_path() error when calling get_node() #67612

Merged
merged 1 commit into from
Oct 31, 2022

Conversation

timothyqiu
Copy link
Member

3.x version of #67467

@timothyqiu timothyqiu added bug topic:core cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release labels Oct 19, 2022
@timothyqiu timothyqiu added this to the 3.6 milestone Oct 19, 2022
@timothyqiu timothyqiu requested a review from a team as a code owner October 19, 2022 05:07
@timothyqiu timothyqiu changed the title Fix get_path() error when calling get_node() [3.x] Fix get_path() error when calling get_node() Oct 19, 2022
@akien-mga akien-mga merged commit 80b50e5 into godotengine:3.x Oct 31, 2022
@akien-mga
Copy link
Member

Thanks!

@timothyqiu timothyqiu deleted the who-ami-i-3.x branch October 31, 2022 11:57
@timothyqiu
Copy link
Member Author

Cherry-picked for 3.5.2

@timothyqiu timothyqiu removed the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Dec 5, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants