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Document that Vector# types are 32-bit by default and Vector#i are always 32-bit #68579

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merged 1 commit into from
Nov 22, 2022

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jtnicholl
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Add a mention in the class descriptions that Vector2, 3, and 4 are 32-bit by default and can be changed with the float=64 build option.
Also mention that Vector2i, 3i, and 4i are also 32-bit and can not be made 64-bit.
Closes #67308.

@akien-mga akien-mga merged commit 876ea3e into godotengine:master Nov 22, 2022
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Thanks!

@jtnicholl jtnicholl deleted the float_doc branch November 22, 2022 15:15
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Document Vector2 and Vector3 being switchable to 64-bit floats using a float=64 build
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