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Cherry-picks for the 3.5 branch (future 3.5.2) - 1st batch #69589
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(cherry picked from commit 51fd1c2)
(cherry picked from commit e9cbe95)
… of Virtual key. (cherry picked from commit 77fc88e)
(cherry picked from commit 6d0d903)
(cherry picked from commit fba5a4a)
(cherry picked from commit acf86ef)
(cherry picked from commit f33dfe8)
(cherry picked from commit f15cb16)
(cherry picked from commit d955d4a)
Fixes godotengine#66835. (cherry picked from commit 6f6c8b1)
(cherry picked from commit 31fe684)
(cherry picked from commit d17d6d6)
… GridMap scene (cherry picked from commit d6805e8)
(cherry picked from commit a0ad958)
Running `gradlew clean` will now properly delete the generated build artifacts (cherry picked from commit 71c76a4)
(cherry picked from commit 5d6dc20)
(cherry picked from commit 14391ef)
(cherry picked from commit d50cfd9)
(cherry picked from commit 3acc077)
(cherry picked from commit 0025ab8)
(cherry picked from commit 3e186ae)
(cherry picked from commit 5f01413)
(cherry picked from commit fef0a82)
(cherry picked from commit f32f4ec)
(cherry picked from commit bdcb1ff)
(cherry picked from commit b381275)
(cherry picked from commit aa0b91c)
Co-Authored-By: Sean <sean@geekotron.net> (cherry picked from commit 37ccdb2)
(cherry picked from commit d038666)
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com> (cherry picked from commit 9ea2ef7)
Instantiating a new ProjectSettings is *not* the way to go. ConfigFile works just fine to read/change a single value. Fixes memory leaks as the instantiated ProjectSettings was never freed. Forbid doing this to prevent such problems. Fixes godotengine#25661. (cherry picked from commit f21f75e)
Only import dependency we know how to import, since custom resource may have .gd in dependency list which doesn't have an importer (cherry picked from commit 0463a44)
…f their first bone (cherry picked from commit 913f57f)
akien-mga
approved these changes
Dec 5, 2022
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@kleonc noted in #66063: