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Move remote debug buttons to a single menu. #70701

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merged 1 commit into from
Jan 15, 2023

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bruvzg
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@bruvzg bruvzg commented Dec 29, 2022

With #63312 and #70662 editor toolbar is getting too cluttered (if multiple remote debug options are enabled), so it makes sense to group all remote debug items in a single menu button.

Before:
icons

After:
menu

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@akien-mga akien-mga left a comment

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Looks great!

@bruvzg bruvzg marked this pull request as ready for review January 13, 2023 17:57
@bruvzg bruvzg requested review from a team as code owners January 13, 2023 17:57
@akien-mga akien-mga modified the milestones: 4.x, 4.0 Jan 13, 2023
@akien-mga akien-mga merged commit 4f9bdf0 into godotengine:master Jan 15, 2023
@akien-mga
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Thanks!

@Deozaan
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Deozaan commented Jan 17, 2023

This is confusing when no remote debugs are configured. The button turns blue when clicked, but nothing else happens. Other nearby buttons are disabled or give a warning when you click them but something isn't configured properly.

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4 participants