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Convert SceneTree::GroupCallFlags
enum to BitField
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#72260
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Documentation seems to cannot handle the flags through |
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Seems good to me, I just wonder if this has implications for @godotengine/gdextension or @godotengine/dotnet compatibility? |
CI reported an error about missing compatibility methods for GDExtension. I'm not sure about C#, but there is |
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@akien-mga I don't remember how to fix the gdextension part now, if you can help me with this thing I would be appreciated. |
See #80410 for example. You need to add |
If a compat method is added to ClassDB, it should be automatically generated for C# too. So there's no need to edit |
I didn't managed to undestand what should I add to make it work, I better close it for now... |
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