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Add an option for ButtonGroups to be unpressed #76279

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merged 1 commit into from
Apr 24, 2023

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TheSecondReal0
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@TheSecondReal0 TheSecondReal0 commented Apr 20, 2023

scene/gui/base_button.cpp Outdated Show resolved Hide resolved
doc/classes/ButtonGroup.xml Outdated Show resolved Hide resolved
scene/gui/base_button.cpp Outdated Show resolved Hide resolved
scene/gui/base_button.h Outdated Show resolved Hide resolved
scene/gui/base_button.cpp Outdated Show resolved Hide resolved
scene/gui/base_button.cpp Outdated Show resolved Hide resolved
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kleonc commented Apr 20, 2023

@TheSecondReal0 A single commit is preferred, please squash the commits (see the docs for how to rebase).

scene/gui/base_button.cpp Outdated Show resolved Hide resolved
Add an option for ButtonGroups to be unpressed

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Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: Yuri Rubinsky <chaosus89@gmail.com>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
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@akien-mga akien-mga left a comment

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Makes sense to me.

@akien-mga akien-mga modified the milestones: 4.x, 4.1 Apr 24, 2023
@akien-mga akien-mga merged commit 1f76ad0 into godotengine:master Apr 24, 2023
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Thanks!

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Allow unpressing all buttons in a ButtonGroup
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