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tile_animation_sync option #77255

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rakkarage
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@rakkarage rakkarage commented May 19, 2023

this adds a sync option that is on by default just above separation
if turned off all animations of that type will start at random frame instead of 0
to address my recent issue and proposal

godotengine/godot-proposals#6856
#57677

thanks.

@rakkarage rakkarage requested a review from a team as a code owner May 19, 2023 20:33
@rakkarage rakkarage requested a review from a team as a code owner May 19, 2023 20:46
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Calinou commented May 19, 2023

Thanks for opening a pull request!

Please amend the commit to use a human-readable commit message (git commit --amend). This way, people reading the Git log can easily figure out what's going on 🙂

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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Calinou commented May 19, 2023

Superseded by #77257.

@Calinou Calinou closed this May 19, 2023
@YuriSizov YuriSizov removed this from the 4.x milestone Dec 2, 2023
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Add a TileSet property to randomize tile animation frame offset
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