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Remove SceneTree debug avoidance hint #78336

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merged 1 commit into from
Jun 16, 2023

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smix8
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@smix8 smix8 commented Jun 16, 2023

Removes SceneTree debug avoidance hint.

This was added recently with the avoidance rework #69988 so should be good to remove again while in beta.

In retrospect there is no point in adding this hint to the SceneTree like with the legacy debug.
All the debug happens on the NavigationServer and can be set directly.

At some point the navigation debug hints should be removed / moved as well but this would break compatibility so I avoided that.

@smix8 smix8 requested a review from a team as a code owner June 16, 2023 15:12
@smix8 smix8 added this to the 4.1 milestone Jun 16, 2023
Removes SceneTree debug avoidance hint.
@smix8 smix8 force-pushed the st_debug_avoidance_hint_4.x branch from c263c87 to f1d8ddd Compare June 16, 2023 15:18
@akien-mga akien-mga merged commit 1d22e04 into godotengine:master Jun 16, 2023
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Thanks!

@smix8 smix8 deleted the st_debug_avoidance_hint_4.x branch June 16, 2023 19:02
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